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Super Arduino: Step-by-Step Instructions to Build Cool Gadgets Paperback – December 17, 2019

4.1 4.1 out of 5 stars 83 ratings

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Geek out—amazing gadget projects for Arduino beginners.

Welcome to the wonderful wired world of Arduino—the flexible open-source electronics platform for creators. Become a coding superhero with
Super Arduino—the easiest step-by-step, project-based guide for beginners who want to learn the latest tips and tricks while taking their DIY programming skills to the next level.

Let your engineering imagination run wild. In this Arduino project workbook, you'll learn how to create great gadgets like a fabulous flag-waver, flashing disco shoes, a crazy clock, flip-a-switch with Wi-Fi, and even an echolocation distance sensor—like a bat! So what are you waiting for?

Plug into
Super Arduino and get the following:
  • Calling all coders—Explore these easy-to-follow programming sketches specifically designed for Arduino beginners.
  • Ignite your imagination—You'll make wired wearables, crazy costumes, and even home gadgets using step-by-step Arduino projects that build your skills—and coding confidence.
  • Full-color format—From start to finish, four-color sketch images will help guide you.

If you can dream it, there's a good chance you can build it—with this awesome Arduino beginner's guide.
Read more Read less

Amazon First Reads | Editors' picks at exclusive prices

From the Publisher

arduino, arduino book, arduino books, arduino programming, arduino projects, arduino kit, sensors
arduino, arduino book, arduino books, arduino programming, arduino projects, arduino kit, sensors

Sample Project Summary:

arduino, arduino book, arduino books, arduino programming, arduino projects, arduino kit, sensors

Editorial Reviews

About the Author

KENNETH HAWTHORN is a mechanical engineer and a beloved teacher. As a consulting engineer, he worked on a wide range of original designs from a land-speed record-setting electric motorcycle to localized surface plasmon resonance spectrometer (LSPR) machines. Now he creates professional development and design thinking classes at Magellan International School. He lives in Austin, Texas, with his wife, two cats, and two llamas.

Product details

  • Publisher ‏ : ‎ Rockridge Press (December 17, 2019)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 152 pages
  • ISBN-10 ‏ : ‎ 1641525991
  • ISBN-13 ‏ : ‎ 978-1641525992
  • Lexile measure ‏ : ‎ 1130L
  • Item Weight ‏ : ‎ 12.8 ounces
  • Dimensions ‏ : ‎ 7.5 x 0.41 x 9.25 inches
  • Customer Reviews:
    4.1 4.1 out of 5 stars 83 ratings

About the author

Follow authors to get new release updates, plus improved recommendations.
Kenneth Hawthorn
Brief content visible, double tap to read full content.
Full content visible, double tap to read brief content.

Kenneth Hawthorn is a mechanical engineer who became a teacher. As a

consulting engineer, he worked on a wide range of original designs from a land speed

record-setting electric motorcycle to LSPR machines. He holds a U.S.

Patent for a Fixed Pitch Continuously Variable Transmission. Mr. Hawthorn was

selected as the first Salzburg Scholar from the Connie L. Lurie College of Education

at San Jose State University where he earned a bachelor’s in elementary

education. Mr. Hawthorn founded an after-school introductory engineering

program that served at-risk students in 17 school districts in the San Jose-area

over a decade.

Mr. Hawthorn built the mechatronics program at St. Raymond School in

Menlo Park, California, which functioned as a professional development hub for

the San Francisco Archdiocese and other local and international schools. He

also ran professional development workshops for the Tech Museum in San Jose

and the Krause Center for Innovation and has been a presenter at the Minolta

Planetarium.

Today, Mr. Hawthorn develops Professional Development and Design Thinking

classes at Magellan International School in Austin, Texas. His classes are

cross-curricular and blend the five domains of coding, 3-D design, hardware,

rapid prototyping, and intellectual property. His students gain familiarity with

a wide variety of tools within each of the five domains in order to become technology

generalists. Mr. Hawthorn is on the National Teacher Advisory Council

for Autodesk and was selected as one of the first ten Dremel Idea Builder

Ambassadors.

When he is not traveling and offering professional development workshops to

teachers, Mr. Hawthorn lives in Austin, Texas, with his wife, two fluffy cats, and

two miniature llamas.

Customer reviews

4.1 out of 5 stars
4.1 out of 5
83 global ratings
Classroom Style Projects, Patterns Not Included (Shark is Available to Purchase for $25)
3 Stars
Classroom Style Projects, Patterns Not Included (Shark is Available to Purchase for $25)
The Super Arduino: Step by Step Instructions Book is a good book if you’re looking to find classroom style instructions manual to learn how to code a some Arduino projects. The book is well laid out with easy to follow instructions, clear to see photos, and explanations on the project just made. Because this is a book, the Arduino set, crafting materials, and computers/etc are obviously not included. Many of the projects require you to own a Crop-o-Dile, hardwire cutter, need nose pliers, wire strippers, and so forth. You will need to pick up nylon screws, Adafruit NeoPixel Rings, motor controllers, watch faces, and other items as needed. While this was expected, I didn’t expect that patterns would NOT be included in the book. The pattern shark that is featured on the front of the book is not included, which really makes me wonder - why feature it if you have to go online to purchase a kit to make it? You will need to go online to a website to buy the pattern for $25. Even an egg shaped circuit board doesn’t have a pattern - you just need to wing it. I did not mind that many of the projects relied on boxes to make a project, but I really disappointed that the shark pattern was not included. The book did offer the pattern for the tail of the shark only - and it encouraged you to cut apart a leather belt to attach the small paper tail to. Overall, while this book was interesting for the kid to browse through, there are other Arduino books with projects that were much more accessible to us immediately in comparison to this book.The projects include:Blink Writ Large (Controlling something you can plug into a standard outlet)Flag WaverBaby Shark! (Tail only)Disco Shoes (light up shoes from back only)Echolocation Distance SensorBig Chip and Baby Chip (Mini Circuit Board)Crazy Clock with Stepper MotorsKey FobFlip a Switch via Wifi
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Top reviews from the United States

Reviewed in the United States on July 3, 2020
This is a great book for every future engineer. My 12 year old's head stays in this book
Reviewed in the United States on January 18, 2021
Fun projects to do
Reviewed in the United States on February 6, 2020
Vine Customer Review of Free Product( What's this? )
"Super Arduino" was gotten for my son, who is about to start his Freshman year at a school focusing on Electrical Engineering. The projects are fun and require (in my opinion) a bit of knowledge and a big interest in electronics, which my son has. While I think this is an excellent book in some ways please keep in mind that this is not a book that you can just turn a page in and do a project on that page.

You need to start with TinkerCad.com to set up an electric circuit to ' test' your items online. The projects are meant to be done in order. I felt these were somewhat complicated, and definitely for high school and college students and not for anyone beyond that age group. I also felt that this should not be labeled an elementary, beginner book as this was hard for my college bound son to use and hard for me (and my Husband, who is an Electrical Engineer) to follow.

I think this is for people who want to win Science fair projects. I don't think this is for the average person with a hobby, a more simplistic book is needed. The gadgets do look fun-my son managed to make the Hand Tool (page 20), but with a lot of help. Good luck!
Reviewed in the United States on December 23, 2019
Vine Customer Review of Free Product( What's this? )
Despite my decades of experience in computing (including dedicated microprocessor laboratory control back in the 80s) I have yet to experiment with any of the modern, inexpensive single-board computers that have flooded the Maker world. The Arduino isn’t the most popular board anymore- that position has been taken over by the Raspberry Pi- but it is still pretty popular, and there’s a lot of hardware and software available for it. This book looked like a good entry point for learning how to use it.

The author explains that his book is derived from his hands-on classroom workshops, and that can be seen in his presentation. The book is a series of Demonstration projects using simple hardware and code downloaded from a server. No doubt a careful person following his detailed instructions and plentiful illustrations will be able to successfully complete all the projects. What’s missing is an explanation of the programming involved. He says “Now that you’ve completed these projects, you’re a certified Arduinist!” but having copied several short programs doesn’t make one a programmer.

What a beginner needs to successfully use the Arduino, or any SBC, is an understanding of how to program, how to interface the SBC to the physical world, and ideally, some by basic understanding of control theory. The prospective SBC user looking to build a robot or automate some process beyond making the lights blink will have to look elsewhere for assistance.
5 people found this helpful
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Reviewed in the United States on December 19, 2019
Super Arduino is a beginner accessible guide to coding projects in Arduino, an open source platform for creators. Released 17th Dec 2019 by Callisto on their Rockridge imprint, it's 174 pages and available in paperback and ebook formats. It's worth noting that the ebook format has a handy interactive table of contents as well as interactive links and references throughout. I've really become enamored of ebooks with interactive formats lately. The book also includes a short author bio, and a metric conversion chart. There is no index. For Kindle Unlimited subscribers, this book is included in the KU subscription library to borrow and read for free.

This book is appealing and kid/adult friendly; full of projects (a flag waver, disco shoes, animatronic baby shark (do do do do do do) and more) and clear step by step tutorials. Although ostensibly aimed at younger readers (and their facilitators/adults), I found it interesting and full of info. I think the projects would be great for weekend family activities as well as a superlative choice for a library activity makers' group, classroom unit on programming or appropriate in a similar group setting.

The book starts with a good explanation of Arduino boards, what they are, how they came to be, what they do, and how to acquire one which will do what you want it to do for the later projects in the book. The projects themselves are arranged in roughly ascending order of intricacy. All the project tutorials contain a materials list in a colored header bar at the beginning, an introduction with explanations (and sometimes links to materials and other info), as well as step-by-step illustrated tutorials with clearly illustrated photos, necessary screenshots, and additional information to complete each project. Accompanying each tutorial are the author's pithy, often entertaining instructions and background. His explanations are upbeat, funny, encouraging, patient, and crystal clear. It's obvious that he's a gifted and enthusiastic teacher. There are 2 introductory chapters designed to get the reader comfortable with handling and using Arduino basics. The next 9 chapters contain projects with alternative suggestions included which are designed to get readers creating their own unique items from their imagination.

This is a useful guide for kids to adults. Five stars.

Disclosure: I received an ARC at no cost from the author/publisher for review purposes.
2 people found this helpful
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Reviewed in the United States on December 16, 2019
Children in Kindergarten are being taught to code. Robots, which can be “coded”, are one of the hottest gifts. But what can they do with this new knowledge, toys, and abilities? Kenneth Hawthorn has provided us with an answer which will excite any young person wanting a hands-on project to which to apply their coding skills.

Although, at times, the book can become tedious reading there is a purpose to the author’s madness. Hawthorn wants to take the young coded through a process – step-by-step – which will equip them to move onto much harder and innovative tasks on their own.

As the author says, “I wrote this book so you can build a machine that will make you smile.” His aim is not only to instruct and equip the reader, but to give them hours of potential pleasure in the process.

But these are not just fun adventures. This book lays out the building blocks for understanding the new world in which we are now living and develop the skill set necessary to navigate this new reality.

Upon request the publisher sent me a copy of the book to review.
5 people found this helpful
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