Star Wars: Imperial Assault Game | ||||||||||||||
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Product Description
Imperial Assault casts you and your friends into the climactic events following the Death Star's destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the campaign game, you and up to four other friends play a series of thrilling missions woven together in a narrative campaign, and in the skirmish game, you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives. Whether you play as a hero of the Rebellion and fight alongside iconic characters like Luke Skywalker and Han Solo, or command the seemingly limitless armies of the Galactic Empire, you'll enter the Star Wars universe in Imperial Assault. As an added bonus, Imperial Assault includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack. These figure packs mark the first expansions for Imperial Assault, adding sculpted plastic figures with new campaign and skirmish missions.Features
- DIVE INTO THE STAR WARS UNIVERSE: Immerse yourself in the Star Wars saga with the Imperial Assault Core Set, featuring thrilling gameplay experiences.
- CAMPAIGN AND SKIRMISH: Enjoy two full game modes – embark on narrative missions with friends in the campaign game, or engage in head-to-head battles over conflicting objectives in the skirmish game.
- ICONIC CHARACTERS: Play as heroes of the Rebellion alongside iconic characters like Luke Skywalker and Han Solo or command the vast armies of the Galactic Empire.
- EXPANSION FIGURE PACKS: Includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack, providing sculpted plastic figures and new missions for added excitement.
- EXTENSIVE CONTENT: This set contains 34 detailed plastic figures, 59 double-sided map tiles, custom dice, over 250 cards, and more than 150 assorted tokens for a comprehensive Star Wars gaming experience.
Top Reviews
Your Empire Needs You!by Rick Schworer (5 out of 5 stars)
November 30, 2015
Favorite game since I bought it a year ago. Two games in one, plus it scratched my hobby itch by giving me amazing-looking minatures to paint.
First game: the campaign. One player plays the glorious might of the Empire against 2-4 Rebels that usually attempt a daring raid of some kind, spending quite of bit of the mission running for their lives (just like Star Wars). Mission after mission, the Rebels get very strong and the Empire gets a little bit stronger. Then, in the end, the Empire wins because the Rebels can't quite pull it off. Like trying to rescue poor Han from the bounty hunter as Boba Fett flies away in his ship. Mu ha ha ha ha ha.
Second game: skirmish mode. Some similarities, but still a very different game. You can build a team of whoever you want (some limitations) and then duke it out against one other person in a tactical squad battle. The goal is to earn 40 points by defeating your enemy's units and/or accomplishing objectives.
People complain about how many rulebooks there are, but this is actually a help. You have to remember, there are two games in this - so naturally there's going to be 2 rulebooks. Then, to make the other two rulebooks easier and faster to read, all the possible unusual things are covered in a rules reference book.
I included pics of the minis I painted. Some of these are NOT in the core game, but everyone of these are either in the core game or represented by a token. There's a lot going on in this game back.
Hail to the Empire!
Great game, just be aware aware of the possibility of warped figures, and how to fix them!
by Michael Smith (4 out of 5 stars)
April 27, 2016
I love this game. It can be played almost like a traditional board game, PLUS it has a great skirmish mode. What's not to like!? Only one thing, and it cost it a star. The included figures are fantastic, but they are made of a plastic that is, apparently, easily distorted by heat. Most of the fixes are easy... Dip Vader's lightsaber in some hot water and bend it back into shape. Hold until it sets. BUT.... my AT-ST had some fairly serious heat sagging at the front where the chin turret is mounted. Very annoying. HOWEVER, this also fixable. I just held it under full-hot tap water for 20 seconds and then then bent the "mandibles" back into shape. I then held it under cold water until it set. It was a fairly easy fix, but I've been messing with plastic figures for YEARS. Newbies might not know how to fix it, and might just be disappointed at the "poor quality." I'm not not FF can really fix this problem, since the plastic they use is a good balance between flexibility and detail. Something more resistant to heat might be too brittle. But it is something folks should be aware of.
A great miniature war game for Star Wars fans!
by Tim B. (5 out of 5 stars)
March 6, 2016
This is a great big-box war campaign game for multiple players with lots of nice looking models. I'm going to be comparing this game a lot to Space Hulk, so I apologize if you're a fan and it seems like I am beating up on that game a lot. I remember buying Space Hulk 3rd Edition a few years ago, and while I had lots of fun painting up the models for it, convincing my friends to trudge through the immensely complex rules was always a daunting task, and if I could actually convince them to finish the game they usually said "it was neat but I wouldn't play it again." The fact that it was a 1v1 game didn't particularly help matters either, since it wasn't exactly a hit at parties. Imperial Assault takes Space Hulk's appeal of the big box war game, and does it in a way that is approachable for new players and is actually great for a group. I've been playing through the missions fairly regularly with my friends, and everyone is always genuinely excited to set up each map. If you are playing for the first time the rules can take a little bit of work to learn, but they quickly become second nature and are easy to remember after your first play. It has a training mission that's perfect for learning the ropes, and once you know how to play it's very easy to introduce people to the game.
One of the best things about the game for me is that players get to work on a team. Like Dungeons and Dragons you will have one player as the "dungeon master" controlling the Imperial forces, and several players each controlling a Rebel heroes who are individually much more powerful than most individual Imperial units. The difference here is that unlike Dungeons and Dragons, where the Dungeon Master may fudge certain parts of the game's rules in secret for the sake of pushing the players through his narrative, the Imperial player is just as bound by the rules as the Rebel players and all rolls are done in the open. However, there are still secret conditions and surprise events that will only be known to the Imperial player, and he is the one who reads the mission briefing and all the events from the mission book. If the Rebel team loses a mission, the game is not over, but rather it has some kind of effect on what will happen in the next mission, so the Imperial player is still encouraged to play hard and not go easy on the Rebel team. There is also an extra set of rules for skirmish gameplay which are competitive 1v1 battles for two players, though to be honest I haven't tried it yet. Even if you have friends who have never played a game like D&D, this game might just be the gateway drug to get them hooked on campaign tabletop gaming.
In terms of what you get in the box, this game is very impressive. You get lots and lots of detailed miniatures, and unlike the more fragile polystyrene models included with Space Hulk, these are made of a slightly softer material with a bit more give so you don't have to worry about your friends breaking them. That unfortunately means they're not as detailed or sharp looking as Citadel miniatures, but they still pack some pretty impressive details, and the AT-ST chicken walker is quite a beast of a model. If you like to paint miniatures and you're a Star Wars fan, then I can say you should probably buy this game right now because you'll have plenty to work with (I highly recommend investing in some battle foam if you are painting the models, though). There's also tons of playing cards in two different sizes to represent characters, weapons, items, events, etc. which look very nice and really do a good job at keeping the rule book slim (something I wish Games Workshop would have done with Space Hulk). Beyond that you get a bunch of double-sided interlocking environmental tiles, some doors, various counter tokens, a turn counting dial, and a set of specialized dice. These are the same dice used in FFG's Star Wars RPG system, and while they are a bit odd looking at first, once you learn how to use them their usefulness becomes obvious. It's a very good dice system for a game that involves both ranged and melee combat, and it keeps things moving fast without requiring much interpretation by the player.
Lastly, there's the expandability aspect of Imperial Assault. There are many expansion packs and additional characters that are being released for the game, so buying the initial game box could very well be considered the starting investment for a new hobby. There are lots of fan-favorite characters that are sold in separate packs, as well as game expansions that include new missions and such. You could potentially be playing and painting this game for a long time depending on how much you are willing to spend on those additional materials, although even judging the game just on its own, I would say it's a solid addition to the game collection of any Star Wars fan, or even board game fans in general. You get plenty of quality game content for what you pay, and the experience of playing the game with all its miniatures, special dice, cards, etc. is something you and your friends will not soon forget.
Very fun game, packaging is bad; gameplay more than makes up for poor packaging.
by Brennon Adams (4 out of 5 stars)
December 29, 2016
The gameplay is fun - it is designed after Descent II. A Star Wars "dungeon crawl", the game itself is super fun. One player plots against the Rebel heroes, throwing various dangers in their path. The gameplay is solid; give it a shot. Look at BGG for further reviews if you want more in-depth on the actual game.
The packaging on this game leaves a lot to be desired, and it lost a full star based on this. This package comes with a large number of build your own map cardboard cutouts, and once you punch them out, the box is not designed to hold them. You kind of just have to stick them wherever you can, leaving you in the position of wanting to rework the entire box. Why couldn't the manufacturer solve this with some plastic inserts, like other games have? As it stands, I will need a third-party storage solution (such as Broken Token) to keep all of the peices straight.
Overall, the game gets an A-/B+. It is very fun, but it is time-consuming to set up between missions, and a bit fiddly to try and get the two rulebooks juggled, while not letting the Hero players see your campaign guide. The App helps. Download it.
More like Imperial Amazing
by Brian D. Seavey (5 out of 5 stars)
January 8, 2015
Fantasy Flight Games has been putting out some absolutely wonderful games recently and Imperial Assault is no exception.
For those familiar with hardcore board games recently, Imperial Assault is essentially a Star Wars version of Descent. You play an ongoing campaign of a team of players (the Rebel heroes), against a single villain player who controls a number of characters (the Empire and Bounty Hunters). Winning a campaign mission brings rewards to the winner and penalties or complexities to the loser in future missions. Some missions also have secondary objectives that are not required to complete the main mission, but when completed yield rewards or a failure to complete them might have other consequences. Players can buy and find gear, level up with new abilities, and just become awesome in general as the campaign continues.
The game can also be played in Skirmish mode, essentially a battle between two or more players. The mode is still enjoyable but lacks the ongoing fun of growing and leveling characters through the story.
For those looking at this who are used to playing a game of Monopoly now and then or don't have a lot of experience playing games you can't find at Wal-Mart or Target: games like this have a lot more rules and are a lot more involved (yes, more involved than Monopoly). Buying and displaying this game will declare to the world for you that, yes, you are a nerd and that is ok. If you are dead set on getting this game, find a local board game store or a friend with it and sit through a few games to make sure it is something you want to delve into. Once you get into it, this game is fun.
For those adapted to the current board game market: this game is awesome. If you love Descent and a fan of Star Wars, it is a no-brainer. Just be prepared to have an overwhelming urge to pull out your Citadel paints and paint the currently unpainted figures.
Very Intimidating at first, but a lot of fun and really high quality
by Mathew (5 out of 5 stars)
August 3, 2015
This game is a lot of fun. I will caution you that it is very overwhelming when you first try to read the rules and play. There are a ton of things going on, and a ton of tokens and cards, etc. However, if you follow along with the book and play the tutorial quest, and then start with the first introductory mission to the campaign, everything falls into place. It also includes a really handy quick reference rule index, that is alphabetized. If you need to look up the specifics something, you can flip right to it, rather than having to leaf through the whole instruction book, looking for where it is referenced. There is also a lot to set up, and break down each time you play. The box is not designed to assist you with this. Several people suggest getting a tackle box, and after getting one myself, it took the setup/breakdown process from pretty time consuming to only a few mins.
That aside, the game is great, and a lot of fun. The miniatures are all incredibly detailed, I was even inspired to learn how to paint them, something I've never attempted before. It isn't necessary, but i enjoy the game so much, that I want to make those figures pop. The game is setup in a campaign structure, which is really cool. As you play the outcome of the campaign changes based on what random sidequests are drawn, and whether or not the rebels or imperials win each individual story mission, which provides a lot of replayability. It also has a skirmish mode, if you just want to go head to head with another player, and not get into the story/campaign. The game is pretty pricey, but once you open the box, and see what you are getting, and the quality of the figures, etc you see that it is worth every penny. You will not be disappointed.
P.S. If you, like me are interested in painting the figures, check out this gentleman's youtube channel. He walks you through painting step by step. Filmmaking aside, I don't have a painting/artistic bone in my body, and I am really pleased with the results.
https://www.youtube.com/user/Sorastro
Great game for Star Wars fans and non-fans alike!
by Varth dader (5 out of 5 stars)
May 18, 2018
This is such a fun game to play with my Star Wars addict friends! The base game has enough going on to entertain a group of people for a year! And when that gets done, you can purchase ally packs and game add-ons to extend the games and start new ones. Very fun, each mission takes between 1-3 hours so it is great for a game night. You don't have to know anything about Star Wars to play the game, but the people who know everything about Star Wars will have a lot to enjoy and pick up on! Very well done. All of the characters are detailed and arrived in perfect condition.
Truly Epic Game
by Chris Powers (5 out of 5 stars)
April 18, 2015
I simply love this game, it captured the nature of Star Wars better than any other. My group quickly learned enough in 15 minutes to play through the first mission, which did take a while, as we were trying to understand the strategy. It's great fun both to be a hero as well as to be the GM.
The game is expensive, but high value. There are over 30 high quality miniatures, including the surprisingly large AT-ST. All of the components are excellent, the cards, board and tokens are very nice. I purchased an extra set of dice, but there are enough in the game to play assuming players don't mind sharing. The campaign has a solid story with wonderful surprises during missions. Be careful when you open doors!
The only problem with this game is I don't have as much time to play it as I'd like!
really nice and fun game
by Topher (5 out of 5 stars)
August 25, 2019
We have a decent sized board game collection and enjoy light hearted and more complicated games. This one is really nice quality as you would expect from Fantasy Flight. The value here is solid, we've only played campaign which is fantastic but there are skirmish options as well that will extend the playability for some time. My son who is nine is playing the more difficult side of the campaign and doing very well with it. He's a bright one and has played other more complex games. He likes it better than Star Wars Armada but I prefer Armada :)
Fantastic Game from Fantasy Flight
by Matt (5 out of 5 stars)
July 31, 2017
This is my favorite game I've ever played. We have put in at least 30 hours into the game, and with all the expansions we have no intention of stopping anytime soon! Miniatures are great quality, replayability is average or above average (the stories from the missions are pretty much the same, but depending on mission results, the order in which they are played in or even which missions are played at all varies slightly), it's star wars, there are RPG elements. It's amazing! Also, i was able to get my girlfriend interested in the game, and she is a pretty casual gamer.
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