Monster Hunter: World - PlayStation 4 Standard Edition

Brand: Capcom
Model: 56081
EAN: 0013388560813
Category: Video Game (Games)
List Price: $29.99
Price: $13.63  (127 customer reviews)
You Save: $16.36 (55%)
Dimension: 6.70 x 0.60 x 5.30 inches
Shipping Wt: 0.10 pounds. FREE Shipping (Details)
Availability: In Stock.
Average Rating: 4.4 out of 5 stars
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Product Description

Monster Hunter: world sees players Gear up to Venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from Fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the Ultimate Hunter. PEGI rated game is comparable to ESRB T rating. Game is region free with no restrictions

Top Reviews

If that doesn't sound fun to you then this won't be your jam
by jason baesel (5 out of 5 stars)
January 27, 2018

I don't usually write reviews but the reviews here are so inexplicably salty that I had to get mine in.

First a response to comments about monsters being too hard etc... That's kind what this game is. You're literally fighting a bunch of Dark Souls bosses, sometimes multiple at once. That's kinda the whole shtick here. If that doesn't sound fun to you then this won't be your jam.

I digress.

MH:W is a great game. The combat is intense and fun. The updates to the various weapon mechanics are phenomenal (the hammer especially). The quality of life changes from the old games make it so much more pleasant to play. Yes in some regards that makes it 'easier' but really that comes from it being less frustrating in stupid ways.

Paintballs are gone, tracking now comes from finding signs of creatures and studying them. So you don't have to spend needless time roaming the map. Yes previously it was more 'difficult' and by difficult I mean 'boring and time consuming'. Now you still need to find them, and sometimes that means running across other things you need to deal with, but it's much more direct.

Whetstones are infinite now. I kind of get the complaint here, there's less punishment if you're...bad at aiming I guess? Like you hit the hard shell you can't get through too much? and so you can't run out of whetstones and screw yourself out of being able to complete a mission. But...all that really did was punish new players learning how the game works, which is dumb. And as a mechanic you still have to find time to be able to use your whetstone.

etc... etc... etc...

If you're a new player looking at reviews be careful what you're reading as a lot of the negative reviews are just people being salty that they had to walk up hill both ways when they went to school. The game is still tough, just not as frustrating.

The one major negative about the game, and I expect this is something that will get fixed, is the load times can be bad. Doesn't ruin my enjoyment of the game, but it can certainly be annoying.

And hey, if you're an old MH gamer and really hate World for not being the same exact game we've gotten for a decade wait until next month and you'll have XX on Switch/3DS
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Honestly my favorite and most accessible game in the series
by Alexander Adley (5 out of 5 stars)
January 27, 2018

I've spent about six hours with this game nonstop ever since I got it. I know that's not an exceptionally long time, but I just wanted to give you a pretty solid idea of where I am with this game and why my review may not be as in-depth as what you may be looking for. Basically, what I'm hoping to give you here is a kind of idiots guide to Monster Hunter World with a splash of first impressions.

I want to start out by saying that I'm not a really big Monster Hunter fan. At least, not before this game. Not that I haven't played any of them, I did. I've bought several. The original, Tri, Four...uh, Generations...But none of them really clicked to me. This is a series I always wanted to get into but I found the grind to be very real and maybe at the points in my life in which I purchased this game I just wasn't the person who had the patience and understanding to know what the game was asking of me in order to really enjoy my time with it.

World kinda fixed that for me.

Not entirely. It's not a perfect game (Though I did rate it five-stars based on sheer fun factor that has held me in for six hours straight with no real signs of letting go, making me really glad this game came out on a Friday) but I find this to be the most accessible title in the series so far. Don't get me wrong, it's still very much a Monster Hunter title. There's lots of grinding, the bigger dinosaurs don't really seem phased much by your hits until you really put the hurt on them and you see them limp away, and you're gonna spend a lot of time going between quest areas to hub world, but it's honestly a great time. I don't mind any of this as much as it used to bother me in past titles. The small quests are things you can take to complete while you do bigger quests, such as collecting a few mushrooms while you're hunting down a big boss. It really feels much better than it used to.

The gameworld has also changed from little areas with loading screens between them to one big, open, beautiful area you're free to roam around in. It's amazing. It's seriously a lot of fun to ignore the missions for awhile and go on "Expeditions", a free-roaming experience where there's no time limit and you're encountering NPCs with little quests around the area. Doing small quests gets you points and upgrade runes for your armor, too, so there's a lot of reasons to do them alongside the story. The main storyline itself seems lighthearted enough, too. Not really doom and gloom so far, and not really in your face either.

Graphically the game is impressive. The open world I mentioned before is big but manageable, and the lack of loading screens is a huuuuuge plus for me. The armor and weapons are all so distinct and different that I really want to collect them all. You can even get armor for your Palico, a cute little cat that acts as your companion and helps you in battle and picks stuff up for you while exploring, too. In a weird way, the Palico reminds me a lot of Elizabeth from Bioshock Infinite. They'll toss health and stuff your way when you need it, and they're never in the way. As an added bonus, this constant companion helps the game not feel so lonely if you don't ever plan on playing online.

Online is...strange. It's drop-in, drop-out. You'll get tossed into a hub world with other people playing, send and receive some "Guild Cards" (Though what this accomplishes I absolutely don't know. I could and should look it up.) but I've never seen anyone in my hub world itself, and maybe that's not even part of it. You can pick to put quests on a board for people to join you, which is nice, but I haven't had anyone join my quests so far, other than to answer my SOS Beacon, a menu option that you can select during tough fights that will drop other players in to help you if they go to the quest giver and pick to be dropped into one (You can either be dropped into a random SOS request or a specific one, depending on your needs or wants for monster parts, etc.) and this seems to be the best way to get matched with people as far as I can tell. For solo players I'd say everything I've encountered so far is absolutely soloable, especially since having 2-4 players on a quest raises the difficulty for the monster, but as I'm so early in the game it's hard to tell if the entire game is like this too.

Anyway, the game is pretty fantastic. World of Warcraft this game is not, so if you're after a more social experience to slaughter dinosaurs with friends or to have the social aspect be of any importance whatsoever, I'd say this game isn't for you. A few other things that may turn you off from this game are enemies that take awhile to kill with no real indication (at least early on in the game) of how much health is left as you hit them for 15hp each hit, killing the same enemies over and over, no RPG leveling system so only your gear gets better instead of your damage as a player, and a sort of Destiny-esque online system with good matchmaking but no real emphasis on online play.

But if you like:
- Dinosaurs (Or hate them, since you'll be killing a lot of them)
- A lot of armor choices with very distinct looks and abilities
- An honestly solid character creator
- Killing large enemies with a pretty good array of upgradable weapons that change look based on the upgrade path you pick
- Games that are fun with other people playing but aren't joyless without them
- Boss hunting games
- The Witcher contracts that had you slaying large enemies like the gryphon
- The big enemies in Dragons Dogma
- A cat as a best friend

Then I fully recommend Monster Hunter World to you. As someone who always wanted to get into this series and now finally can, I can say I'm honestly very excited with where the franchise could possibly head in the future if World is the first step in that direction.

Have fun!
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WARNING: Take negative reviews written days after the game was released with caution.
by • Diz n Dat š (5 out of 5 stars)
January 30, 2018

I'm a complete newb to the Monster Hunter genre and honestly didn't care much for the beta when I tried it. Only (reluctantly) picked it up when learning all my friends were getting it. After putting in around 50 hours, I'd say I'm starting to get what all the hype is about.

Most reviews out there are very positive, so I won't restate detailed gameplay info that's abundantly available. But I will highlight one note that everyone warned me about - the game takes time to learn...A LOT of time. You NEED to understand this before buying the game.

Unless you're a MH veteran, the game's first impression seems like a clunky hack n' slash RPG. Although there's lots of hacking and slashing, it's much more strategic than that. And if you don't submit to the strategic aspect of the game, you will eventually rage quit.

On the flip side, you can thoroughly enjoy this game if you're the type of gamer who likes farming materials to craft better and better loot. Amittedly, it's tough to enjoy the grind until you've invest 30+ hrs into learning the game.

I will say the process of connecting with friends to complete quests is terrible. Being forced to watch cutscenes before playing with others is annoying. You learn ways around the bizarre constraints such as launching investigations to do co-op expeditions, but this is one aspect I really hope they patch to make more intuitive.

Overall - this is a good game that can become a great game, but only if you're willing to put time into learning how to play it.
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Who's hunting whom?
by Leohlyon (5 out of 5 stars)
April 19, 2018

I'd definitely heard of the Monster Hunter series prior to playing this game, but it never really piqued my interest. A buddy of mine put this one on my radar, and the only reason I was initially interested was because they used Aloy (Horizon Zero Dawn) as a marketing tool, and I'm a big fan of that game and character. Once I started playing the game, Aloy was the furthest thing from my mind as this was one of the best games I've ever played. Sure, you're made to feel like you're a badass hunter that can take ANY monster down. However, as you progress further in the game, and the monsters get tougher and tougher, you'll start asking yourself: "Wait a second; who's hunting whom?" During my two and a half month long playthrough, here are the 8 things that jumped out at me.
[1] Time... As of writing this review, I've played Monster Hunter: World for roughly 200 hours, which shatters my previous time of 113 hours. It felt like a quick 200 hours though, because for the most part, there was always a "˜goal' that I was working towards. I would often tell myself that I was only going to play for an hour, and if I didn't accomplish what I wanted to in an hour's time, I would "˜retire' for the night. Nope, that rarely happened. I kept playing match after match, until I realized I'd been playing for more than 3 hours! Please be aware that this game is designed to be addictive.
[2] Grinding... As I talked about in the aforementioned paragraph; MHW is designed to take up a lot of your time. I'm the type of gamer who gets bored with the idea of doing the same stuff over and over again; so that's why I never replay games. With that being said, the grind was part of the Monster Hunter fun! I didn't mind fighting the same monsters over and over because each encounter still felt fresh and different. I've probably fought the infamous Anjanath (The T-Rex) 30 times, and I can tell you each time felt a little different. These battles are not really scripted, so anything can happen. For example, while you're fighting Anjanath, another "˜predator' might drop in and start fighting with both of you!! Or, maybe you're fighting him alongside a friend or two, which could change the complexion of the battle. Keep in mind this is the type of game that forces you to work hard for the gear and upgrades you want, as nothing will be handed to you.
[3] Multiplayer... This will be the one thing that keeps me coming back to this game for months to come. Although I enjoyed doing some of the missions by myself; playing online with others is when I had the most fun. You'll be able to play with up to three others, and I never had trouble finding random people to play with. Personally, I think it's best to join a match in progress, as opposed to being the host. When you're looking for a match to join, you'll be able to see the rank of the players who are already in the quest. When you're the host, you don't know who the hell might join. I can think of quite a few times where lower leveled people (you can see their rank once they join) joined my quests, only to get carted 3 times within a few minutes, thus causing me to fail the quest. You can definitely enjoy the game and beat it by yourself, but playing with others takes the edge off some of the tougher battles.
[4] Monsters... It shouldn't take a savant to figure out the Monsters are the star of the show. They start off easy enough (I'm looking at you, Great Jagras), but will get harder and harder as the story develops. They'll come in all shapes and sizes, and you're sure to find one you enjoy hunting more than the others! Please allow me to get a little nerdy for a second. There are 6 major classes of Monsters, and I'll give you a brief overview of each one. The Brute Wyverns (my favorite) will be your bulkier, stronger monsters. The Flying Wyverns (my least favorite to fight) are obviously the monsters who can fly. The Fanged Wyverns are of the leaner, quicker variety. The Piscine Wyverns are "˜fish', while the Bird Wyverns are usually the smallest of all the monsters. The 6th class? Nah, I won't spoil that for you. If you make it to the second half of the game; you'll see for yourself ;)
[5] Palico... While I enjoyed multiplayer more than I did flying solo, I must say your little Palico sidekick is a good reason to play more often by yourself. Just to be clear, your Palico can join you in multiplayer as well, as long as your party does not exceed 2 players (including yourself). Palicos are adorable little feline companions that you can design, as well as give them a name. In my opinion, they can hold their own; especially since you can equip them with a weapon, a special device, and armor. Depending on which device you give them, you may be surprised at how often they'll get you out of a jam.
[6] Combat... I've read a lot of mixed opinions about the combat; but for me, it's as simple as this: It's fantastic. Look, combat will largely depend on your weapon type. Many people have said how "˜slow' the combat felt, and I'm assuming they were using a slow weapon, such as the hammer. I don't really like slow combat, so I chose to go with a quicker weapon (Longsword). You'll be able to use any of the 14 weapons from the beginning of the game, and I think that's a good thing. Heck, there's even a way to practice using any of the weapons without any monsters bothering you (training area). If you like combat that revolves around mobility and blocking attacks, then maybe the sword and shield are for you. If you're like me, and you enjoy swift combat that uses combos and evasion; you should try the Longsword or the Twin Daggers. Maybe think about using the Hammer or Great Sword if you like weapons that pack a MIGHTY punch! If you see yourself as a "˜support' type of a player in multiplayer, then the Hunting Horn should be a viable option. If you're easily bored with trivial combat, and would like to step up your game, then the Switch Axe or Charge Blade is for you!! Or, maybe melee combat isn't your style? MHW still has you covered because there are a couple of long-ranged weapons to choose from. Anyone who says the combat is "˜bad' is too lazy to try all of the weapons as there's something for everyone.
[7] DLC... I admittedly hate most DLCs because they're charging us for content that should have been included for free. With that being said, MHW does it the right way, as the DLC will be FREE! So far, we've received one new Monster to hunt. For those keeping score at home, it's another Brute Wyvern. I'm looking forward to seeing what else they have in store for us.
[8] Difficulty... Ok, this will be a hard game that'll often push you to your limits, but it's not on the level of Bloodborne, Dark Souls, Nioh, etc. The biggest difference between MHW and the aforementioned games is how it starts off. Those other games are extremely hard from the very beginning, and they're not easing you into anything. MHW starts off pretty mild. Remember that Great Jagras guy I mentioned earlier in the review? I'm 99% sure my non-gaming wife can beat him, lol. The monsters will get harder as you go along, and because of the way the missions are structured, you'll never fight a monster "too early' for your level (unless you just really, really want to). The one other thing I will say about the difficulty is once you make it to the second part of the game, it may be a good idea to start teaming up with others. Remember that 6th class I didn't name? They'll be hard as heck to kill by yourself, and I'll leave it at that...

Based on some the previous games I've played and enjoyed; Monster Hunter: World doesn't sound like a game I would like. Once I had a chance to sit down with it and give it a fair shake, it turned out to be one of the better games I've played. Don't let the grinding and the big "˜scary' monsters deter you from trying it out. What's the worst thing that could happen? Have an open mind and give it a shot. God of War PS4; you're up next!!
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Garbage
by Bak9 (1 out of 5 stars)
November 7, 2018

I am pizzed. I thought this would be at least "okay", but I was wrong. I spent the first hour+ getting to actually play, but cut scene after cut scene after cut scene.... WAY too many cut scenes. When I got the the point after all of the tutorials, my first "reward" was another cut scene. I have never wasted so much time trying to figure out a game in my life. After I finally got to a point I could slay some monsters, it just got even more boring with stupid cut scenes. I should have done more research before I got this. That was $$ wasted. If I could give it less that 1 star, I would. GARBAGE
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New Player Friendly
by Brandon (5 out of 5 stars)
March 29, 2018

As a Monster Hunter noobie I can say with confidence that this is one of the best games I've ever played this generation. Monster Hunter World looks beautiful, runs great, and the enemy designs are fascinating.

The combat can be difficult to get used to, but after playing the first couple monsters solo, the combat grows on you. This isn't some God of War or Dynasty Warriors mindless hack and slash games. You actually have to time your strikes and position yourself correctly or you will be punished.

Crafting is awesome in this game as well. Each monster has their own armor set, which is great! giving you the opportunity to design so cool looking gear with the stats you desire. Weapons are the same way, but unfortunately not every monster has a rarity 8 weapon, which would have been nice.

Playing with friends is fun! as you can coordinate attacks and help each other grow as hunters. Playing with strangers is another thing.....I have tried multiple online sessions but we often fail hunts as other players die too frequently.

Other than that, this is an amazing game and I highly recommend it to those who have never picked up a monster hunter game before.
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First PS4 and First Action Game - Loved it!
by J.Bird (5 out of 5 stars)
March 15, 2018

You don't really need me to review this game for you.

I typically experience motion sickness with games that have a lot of action, or camera movement, or that aren't isometric (hah), but as technology has improved, so has my motion sickness issues. I've really enjoyed playing the game and after I got over being afraid of fighting the monsters (I know, I know), it became quite a blast to play with a friend. The storyline is entertaining enough, but what I found amazing was how engaged I was by hunting the monsters. I could (and did) spend an HOUR tracking a single beast down and fighting it... and not feel like I'd wasted any time.

And yes, this was the first game like it that I've ever played. The closest I have gotten previously was Skyrim on the PC, and on that I mostly played Stealth Archer so there was no fast paced action, and the camera was modded to wider FoV and no bobble right away. So, not at all a similar experience. Also my first PS4 game. No regrets!
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The Most User Friendly Entry To Date
by MickManga,Top Contributor: Anime (5 out of 5 stars)
September 18, 2018

Monster Hunter has been a series that I have enjoyed playing since Monster Hunter Freedom 2 on the PsP, over ten years ago now. And after putting nearly two hundred hours into Monster Hunter World I can say that it is one of the finest entries the series has to offer. On the surface very much the same game. There are giant monsters that are dynamic boss like encounters that you need to hunt in beautiful environments. Using over a dozen different weapon styles that cover a wide range of player types. But it's the small things that truly make World stand out in a series filled with many great entries.

One of my favorite additions is a super simple one but the ability to see damage numbers has fundamentally changed my GreatSword fighting style, as I finally have a proper idea of what helps me do maximum damage. Other great additions are you finally can be a true healer for your hunting buddies as you can finally access your storage inventory while on hunts allowing to have enough potions if you wish to keep everyone alive as opposed to much smaller amounts that you only were able to carry on person in previous Monster Hunter games. And there are so many more nice little tweaks that just improve the overall experience without taking away from the difficulty the series is know for.

But that doesn't mean there aren't some small flaws. The largest of which is the comparatively smaller amount of different quest for you to take on. Coupled with a lower end amount of Monsters for the series. But don't worry there will still be plenty for you to hunt with your friends. Which brings me to my last nitpick is the fact that ps4 version lacks cross platform online multiplayer capability, which isn't anything new for PlayStation gamers but still is a bummer. Overall though world just might be the best Monster Hunter to date.
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Best Monster Hunter yet!
by Christopher Barrett (5 out of 5 stars)
July 17, 2018

If you enjoy Monster Hunter - this is the best game in the series so far in my opinion. Very well made and enjoyable. It is super light on story - but makes up for it in combat and strategy. You want story? Get Elder Scrolls Online (which I also love).

If you haven't played Monster Hunter before: it's like a quest based game - you take a mission and you complete it for rewards. There are several styles of missions - and they can get repetitive sometimes - but it keeps it fresh with amazing combat and great AI for the various creatures. You can almost tell which monsters are more intelligent by the way they attack and track you. It is amazing and so tense sometimes. Great games if you light a game light on story and big on action and adventure. And a game that will kick your butt - often.
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50+ hours in, and I STILL don't really get the appeal.
by AdamHD (2 out of 5 stars)
June 18, 2019

Being a huge fan of the "hard action RPG" genre (From Software games, The Witcher series, etc), I figured I would see what the big hype was all about with Monster Hunter World. I do see the appeal with trying different weapons/armor, etc... but, the game is SUCH a grind. It is one of the most repetitive games I have ever played. Eat a meal, hunt a monster, take back materials the monster dropped, craft weapons and armor, and repeat. Not to mention, the story is pretty lame... and I usually do not care that much about story, if the combat is good. I don't know. I DID put in a ton of time in this game, just none of it felt satisfying. Picked up a new game the other day, and I instantly started playing it, with no desire to go back and play more Monster Hunter. If it is your jam, good on you. I just don't get it.

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