Nintendo Labo VR Kit | ||||||||||
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Product Description
Introducing your gateway into the most immersive, robust Nintendo Labo kit to date—this one combines DIY fun, pass-and-play multiplayer, and family-friendly play with the magic of VR gaming, and includes programming tools you can use to create your very own VR games and experiences! Just add your Nintendo Switch console and its Joy-Con controllers to feel your creations come to life as you and your family blast through an alien invasion, test your skills at competitive hippo feeding, and go wherever else your imagination takes you.
For the first time ever, you and your family can try making, playing, and discovering together with Nintendo Labo through a value-priced Starter Set. Stick with that or take your experience even further with Expansion Sets (sold separately). The choice is yours! All required materials are included, and the packed-in software provides interactive build instructions, quick-play VR games, and more. Get ready for hours of engaging, inspiring, and enriching DIY family fun!
NOTE: This information corresponds to the Nintendo Labo: VR Kit – Starter Set + Blaster package. For information about other package options, including the Full Kit and Expansion Sets, please visit labo.nintendo.com.
The Nintendo Labo: VR Kit – Starter Set + Blaster includes two creations to Make, Play, and Discover: Toy-Con VR Goggles and Toy-Con Blaster. Make cardboard controllers called Toy-Con, and then use your creations to play the software’s variety of fun, immersive games. Sharing the fun is as easy as passing Toy-Con creations from one player to the next; there’s no head strap or complicated equipment to get in your way. Interacting with creations translates into in-game actions to create a truly immersive experience, and each creation enhances the sense of immersion with real-world sensations like movement resistance and sounds. Discover how your creations work with the Nintendo Switch technology through handy tutorials, and when you’re ready to try making something uniquely yours, use the software’s intuitive, interactive Toy-Con Garage and Toy-Con Garage VR programming tools to explore new ways to play with your creations, invent new ones, and even make your own quick-play VR games!
Restrict display of VR images for children 6 and under by accessing the in-game settings using the goggles icon. Nintendo Switch system required (sold separately). Use of multiple systems shown with use of a single Toy-Con VR Kit. Parental supervision recommended.
Features
- Experience a Nintendo Labo twist on VR: social, family-friendly games; creative, enriching DIY activities; tactile play experiences; and immersion without isolation
- The Nintendo Labo: VR Kit includes more games and creations than any other Nintendo Labo kit to date, and this Starter Set + Blaster is a great place to get started that you can then build upon by purchasing Expansion Sets (sold separately)!
- With Toy-Con Garage and Toy-Con Garage VR—the intuitive and interactive programming tools included in this kit’s packed-in software—the possibilities of Nintendo Labo become almost limitless
- This is a Starter Set for the newest kit in the Nintendo Labo line, which also includes the Nintendo Labo: Robot Kit, Nintendo Labo: Variety Kit, and Nintendo Labo: Vehicle Kit
- Each creation’s main building component is specially engineered, pre-cut cardboard that’s designed to be durable, versatile, and easily customizable. All other parts needed to complete each creation are included—no glue, tape, or scissors required
- Customize your creations with stickers, markers, paint, and other crafting materials (sold separately)
- Nintendo Switch—Nintendo’s versatile gaming system—transforms from home console to handheld system in a snap so you can enjoy a wide and ever-growing catalog of games and experiences together anytime, anywhere
- Restrict display of VR images for children 6 and under by accessing the in-game settings using the goggles icon
Top Reviews
Nintendo Labo VR Starter Kitby Graham Swearingen,Top Contributor: Action Figures (5 out of 5 stars)
April 15, 2019
This is my third Labo set but the first one I've ever built. Actually I didn't build it, I controlled the instructions while my girlfriend built it, it took us about 40 minutes to build just the goggles (we didn't build the blaster yet). 40 minutes for $40 working VR, it's a must buy. The instructions couldn't be easier and more user friendly, having a helper is the way to go as it streamlines the entire process rather than watching, doing then watching and doing. We both enjoyed the build process.
Sure, the clarity isn't the best, but it's still really good. Both my girlfriend and I wear glasses and the goggles fit just fine for those who are blind without glasses. The goggles are very sturdy, which one might not think with these Labo cardboard pieces. Using both a safety cap that you build along with fabric stickers help keep your Nintendo Switch securely in place so there is zero worry of your console falling out of the goggles. But you can get Nintendo Labo tape to secure this build even further if you're worried.
We just spent an hour trying a variety of games (64 in total if you get the full set), there are games like jumping to break blocks, hockey bomb (like soccer dodge ball that explodes) a jumping platformer Mario style, some racing games (which you attach the joycons to the console and hold it that way) shooting hoops, boomerang, etc. And in Labo fashion they have what they call "garage" where you can design your own VR games, we didn't try that yet but from what I've seen from other Labo sets, the garage feature seems to be very popular. The graphics are good, not great, maybe not as immersive as some would like, certainly not on the same level as PSVR or Oculus, but those cost a lot of money and this, like I said, is currently only $40, that's a steal as far as I'm concerned because not only is the end product a working VR set, but the build process for those who love Lego or building models, that just adds to the fun. There's also 33 demo videos that are pretty good and are nice for sharing with people who've never tried out VR.
A lot of people are stating that it's odd there is no head strap, you have to either hold the goggles with one hand and use a joycon in the other, or for some games attach both joycons and hold the goggles that way. For all these mini games that's totally fine, none you'd really play for more than 20 minutes or so, neither my girlfriend nor I had any issues holding up the goggles. Though Super Mario Odyssey and Zelda: Breath of the Wild with both soon have updates that support VR (all of Zelda will be VR compatible which is incredibly exciting) so those may be a bit harder to play without a head strap. I love that Nintendo is adding VR features to older games like Mario and Zelda, who knows what else may get this feature, Mario Kart, heck maybe even the Skyrim port since they've already designed Skyrim for the PSVR. And if you have kids, what a killer way to have fun building and introducing them to VR. If you have a Nintendo Switch, $40, and about 40 minutes of times, you won't regret getting Nintendo Labo VR. This comes FULLY APPROVED.
Update: 4/29
The updates for Zelda: Breath of the Wild and Super Mario Odyssey are now live. I've not tried Mario but I have tried Zelda, and while the frame rate isn't the smoothest, and the image clarity is muddied and blurry, it's still amazing. The world of Hyrule is much more immersive, tall mountains and vast valley's, heck even text that pops up while talking to inhabitants of Hyrule looks great. The overall effect is of playing in a 3D world, some have been disappointed that this didn't get a first person treatment but I'm ok with that. I don't want ever VR game that gets made to be in first person, you can still have an immersive experience in VR playing a third person game like this. Now I "had" to buy a headstrap to be able to really enjoy this. I ordered a great 3D printed one off ebay, and while it frees up your arms to be able to use the joycons, the switch itself is rather heavy attached to the front of your face, especially when strapped on, it kinda squeezes ones face. But without a head strap, this game is almost impossible to play, you need the joycons detached and set to motion control so you can get the full VR Zelda experience. If you have Zelda: Breath of the Wild, and have Labo VR, you need to play this immediately.
VR done right!
by Amazon Customer (4 out of 5 stars)
April 13, 2019
When I first put the headset on, I was amazed at the emersive world that I had entered. Before that moment, I had been skeptical of the VR abilities of the Nintendo Switch. The games are fun and it is fun putting the toycons together. The only annoyance is that you have to hold up the headset. It is still worth every penny.
Fantastic Experience!
by R. Tobin (5 out of 5 stars)
April 15, 2019
This is an amazing, wonderful experience, full of Nintendo's charm and humor. The VR is the real deal; it's immersive and, at times, startling.
There are limitations, but the games work within those boundaries to create some very imaginative and thrilling gameplay. Don't expect really high resolution; this is a $40 VR accessory, but as such it's a ton of fun and it actually works. The Blaster Alien game is like being on an E-Ticket Disney ride, including moments of acrophobia and the exact feeling of being in a dark ride-but one where monsters can walk right next to you out of the shadows! The boss battles are amazing; the gigantic creatures seem to tower over you. The other main blaster game, involving feeding fruit to hippos (competitively!), is hilarious and charming.
There's also VR pinball, and a lot of other minigames, providing challenges, laughs and even a couple of jump-scares. And it has a workshop for creating your own games or modifying existing ones.
The Blaster took me about 3 hours to build, and the interactive instructions were clear and presented in a fun way. The fact that you turn a pile of cardboard into a functioning toy bazooka with recoil is a marvel in itself.
For 40 bucks, this is an amazing, extremely fun VR experience. Can't wait to try Zelda and Odyssey with this later in the month. I really hope Nintendo continues VR development through future hardware; they know how to have fun with virtual space.
Pixelated and burdensome to play
by Jonathan Torres (2 out of 5 stars)
April 12, 2019
Extremely disappointing...Ads were deceiving....Resolution is sub par and pixelated....It is unfortunate because the game potential with Nintendo games would have been huge...But oh well..maybe next generation...
VR starter kit well worth it.
by Anais Young (4 out of 5 stars)
April 15, 2019
Very neat starter kit that allows you to experience the Nintendo labo VR and understand what the system is capable of. My only complaint would be now that my son has tried the starter kit he wants to purchase the other components that are available in the full kit.
this game is a great purchase to get into an attempt VR and see what it's like in a cheap way.
Cool, Budget, Simple VR.
by C. P. Boudreaux (4 out of 5 stars)
April 21, 2019
So to start off this thing is NOT true VR, for all of those thinking it will be. It's a simple version of VR that only gives you the ability to look around and use the joy cons for simple movements. Don't buy this expecting an Oculus Rift or even PS VR with full 3D movement. Also, the Switch's screen is only 720p so it will be fairly blurry, but text is large so it's not a problem and works out fine.
Building the headset and Blaster was actually kind of fun and the cardboard feels pretty decent quality, a bit above something like google cardboard. Nintendo created a video that has 3D models of all the pieces and you can fast forward and rewind it as you please. The blaster is pretty cool, it uses rubber bands to give resistance to the pump and trigger. The VR lenses are good quality and workout well, it's decently comfortable for your face and eyes.
So most of the games are pretty simple tech demos that aren't very fun. The blaster games can be cool, but the regular games in the Plaza feel kinda of pointless. So content wise this kit is lacking pretty badly, so hopefully Nintendo release more blaster games in the future, and that Mario Odyssey and Zelda content drops soon.
So the biggest flaw I really have to mention is the motion blur with this thing. No idea why Nintendo didn't iron this out before release but when you look around there is an extreme blur. It's so extreme it messes with my eyes, to the point to where I try not to move my head unless it is absolutely necessary. Nintendo really needs to fix this issue. I'm hoping it's only for this Labo VR game, but we shall soon see once more games start getting VR content. Besides the motion blur, I really like this Nintendo VR for what it is.
Better than I expected
by Amazon Customer (4 out of 5 stars)
April 15, 2019
It's not the most amazing VR in the world but it works for what it is and is fun to use can't wait for Breath of the Wild update to play the game in VR!
Neat idea. Kinda fun, but wholly impractical.
by Phil F (1 out of 5 stars)
April 24, 2019
You have to hold this thing to your face with your left hand for every second you're using it. I hope Nintendo releases a real, sturdy plastic VR headset with a head strap. Doom and Batman vr were great, I'd love to see them on switch. However, for now, this product will likely be a waste of your time and money.
Take breaks!
by Avery M. (5 out of 5 stars)
June 14, 2019
Takes a bit of time to build, but I never thought Nintendo would be dishing out Lego sets! It probably would be nice to have two people there, mostly because you have to hold A to progress the instructional video. It probably it about a 35-45 minute long video, but because of the natural pauses it takes to build, you can expect a median time of a 1 hour and 15 minutes. With 2 people, this would be much shorter. Not a con by any means though, I had a great time building it, and even had a TV show going while I did it.
Once built, they all feel pretty sturdy and have held up well for a few months now. I did recently accidentally bend a somewhat weak section on the front of the VR goggles, which hold the Switch. However, it is only a visual bend and doesn't compromise any integrity.
The games themselves are as if Universal Studios made a VR theme park. There's nothing outright Nintendo about it other than it's charm and style of game. Basic controls with the potential for highly complex situations.
The real winner here though is the VR plaza, where you can make, share, and download games. It is not very reliant on programming but teaches basic methods of game design, and some levels available, made by users, are very inspired.
There are a few settings available for VR viewing, however because of the 720p any issues ultimately will be due to low quality screen very close to the eyes. I think VR will shift to having what we are viewing be further away. Right now, any screen is no more than 5 inches away, which ultimately results in a lot of ill feelings towards VR (if people get nausea, motion sickness, or headaches, it is part screen quality and part distance, then part individual susceptibility to motion sickness.)
I use Google Cardboard as well, and my phone screen can actually hit 1440p (ASUS ROG Phone). However, my old phone the S7 Active was also a 720p max in VR.
The reason I bring this up is I have never had a headache from either of the phones in Google Cardboard, and unfortunately I have gotten a headache from the SwitchVR. It could be attributed to that I was tired, hungry, or had been playing for a while, but it was onset and accentuated until I stopped. I was a little remiss, as like I said, I'd never gotten a headache from VR before.
So, be aware, you should actually listen when it advises you to take a break! For the first time in history.
They have gotten some ill reviews on game websites, however I find SwitchVR, along with the newly supported titles Breath of the Wild VR, Super Mario Odyssey VR, and Smash Bros. VR (ranked from best to not), I have had great experiences with all of them, but BOTWVR takes the cake by far. However, I recommend setting a couple things up first, and going into the VR settings and customizing it to your liking.
For BOTW, look up a couple of glitches online and how to do them. There is a setup where when you put a guardian on the sail, it begins to soar into the air. Simply get this setup, save and go into VR, and then hop on and experience the beautiful sights of Hyrule from above. You can go skydiving, and parasail at any time. Land on the highest mountain and then sail to land. Then, load your last save and go elsewhere. Truly breathtaking.
Odyssey has some fun puzzles, and Smash is just kind of ridiculous but it's in the spirit of smash. While I'm a competitive Melee player, Nintendo wants smash to be a party game and this is simply in the spirit of it. A free update taking no development resources away because I guarantee it was a different team dedicated to adding VR support to each of these games.
Pretty Cool Cardboard
by Max (4 out of 5 stars)
April 23, 2019
I've read some of the other reviews saying the carboard is bad or low quality, I have to disagree. I tried making one of the labo from another kit out of cardboard from the box I got the base kit in. It turned out alright, but it definitely gave me more respect for the actual product. That being said cardboard is cardboard, if you don't pump the gun too hard or too fast it shouldn't break. Many of the games are simple and short, but I believe that's on purpose. Nintendo knows that the screen is low resolution and playing on it for too long can cause nausea. The game is constantly reminding you to take breaks (almost too much). The most exiting part of it is the ability to make your own games. This is a feature I am trying to learn, but it is much more difficult than I expected. I am currently anticipating the updates for Zelda Breath of the Wild, and Super Mario Odesy to support the headset. All in all I've had fun messing with it the past week and plan to continue to do so.
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