Tortuga 1667 Board Game

Brand: Facade Games
Model: 1667
ISBN 7426102655659
MPN: FCD-TOR-1001
Category: Book
Price: $24.99  (31 customer reviews)
Dimension: 1.54 x 4.45 x 6.42 inches
Shipping Wt: 1.00 pounds. FREE Shipping (Details)
Availability: In Stock
Average Rating: 4.7 out of 5 stars
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Product Description

Tortuga 1667 is a pirate game of mutiny, plunder, and deceit for 2-9 players. Each player holds a secret loyalty to the British or French and is trying to have the most treasure in their team's holds before the Spanish Armada arrives. Use vote cards to attack the galleon for treasure, mutiny against selfish captains, or brawl against your fellow pirates. Reveal event cards such as the Letter of Marque, Black Spot, or Albatross to maroon your enemies and to help your friends. But be careful about who you decide to help - not all pirates claiming to share your loyalty can be trusted. Tortuga 1667 is a standalone game in the Dark Cities series by Facade Games.

Features

  • SET YOUR SAILS: become a pirate and deceive your friends at game night with Tortuga 1667. This board game is a unique strategy and social deduction game.
  • ALL HANDS ON DECK: plunder treasure using cards, strategy, deceit, and a bit of luck. Take this game to any party, family activity, or game night group and see what fun you have.
  • PIRATES BEWARE: this original game is for 2-9 players and lasts 20-40 minutes. Players must be 14 years old or older, so tweens, teens, and adults can gather for interesting intrigue and façade.
  • BEHOLD THE TREASURE: this high quality game comes in a magnetically-closing faux book box with a simple design. Everyone plays as one of 9 pirates with character illustrations and biographies.
  • CONTENTS: includes 75 cards, 1 rubber playing mat (disguised as a treasure map), 9 wood pawns, 8 wood treasure tokens, 1 wood explosion token, 1 cloth bag, 1 rulebook (with character biographies)

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Top Reviews

Assume the Role of Pirates Trying to Claim the Most Treasure for Your Secret Factions
by clairetoldmetochangemyscreenname (3 out of 5 stars)
June 4, 2018

Facade Games provides another one of their "Dark Cities" series of card games. Tortuga is a fun game, though not as well put together as Facade's other offering Salem 1692. In Tortuga, players (2-9) assume the roles of various historical pirate lords working in secret to claim treasures for either the French or English factions. Players will attempt to board one of the two ships on the game board (the Jolly Roger and the Flying Dutchman) and assume the roles of either the captain, first mate, or cabin boy. Using blindly drawn vote cards, the players can attempt to steal treasure from the neutral Spanish galleon ship, mutiny the current captain (who can maroon shipmates as he or she sees fit), or attempt a "brawl" over the pieces of treasure currently being held on the neutral island of Tortuga. Marooned pirates are the only ones who can brawl over the treasure on land (with the leader being the current governor who can call for the brawls). The game also includes a deck of action cards that players can blindly play against one another that have either positive or negative interactions. The main issue is that the attempt at secrecy doesn't work as well for Tortuga as other games like Salem or One Night Werewolf. It becomes very clear very early on which players are on which team based on whether or not they are attempting to give or steal treasure to either the French or English sides. Likewise, the blind voting cards give a fun chaos to the game but since players can't discuss their votes ahead of time one team may call for a vote only to get the opposite reaction they want because their players' vote cards simply didn't pan out the way they wanted and they weren't allowed to really discuss their actions ahead of time. It feels as though the game would have been a bit stronger should the game avoided the blind "who is which team" set up that Facade Games chose to implement. Fun and with beautiful artwork and a gorgeous case (designed to look like a book), but could use some good house rules to overcome the poorly implemented "secrecy" aspect.
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Assume the Role of Pirates Trying to Claim the Most Treasure for Your Secret Factions
by clairetoldmetochangemyscreenname,Top Contributor: Batman (3 out of 5 stars)
June 4, 2018

Facade Games provides another one of their "Dark Cities" series of card games. Tortuga is a fun game, though not as well put together as Facade's other offering Salem 1692. In Tortuga, players (2-9) assume the roles of various historical pirate lords working in secret to claim treasures for either the French or English factions. Players will attempt to board one of the two ships on the game board (the Jolly Roger and the Flying Dutchman) and assume the roles of either the captain, first mate, or cabin boy. Using blindly drawn vote cards, the players can attempt to steal treasure from the neutral Spanish galleon ship, mutiny the current captain (who can maroon shipmates as he or she sees fit), or attempt a "brawl" over the pieces of treasure currently being held on the neutral island of Tortuga. Marooned pirates are the only ones who can brawl over the treasure on land (with the leader being the current governor who can call for the brawls). The game also includes a deck of action cards that players can blindly play against one another that have either positive or negative interactions. The main issue is that the attempt at secrecy doesn't work as well for Tortuga as other games like Salem or One Night Werewolf. It becomes very clear very early on which players are on which team based on whether or not they are attempting to give or steal treasure to either the French or English sides. Likewise, the blind voting cards give a fun chaos to the game but since players can't discuss their votes ahead of time one team may call for a vote only to get the opposite reaction they want because their players' vote cards simply didn't pan out the way they wanted and they weren't allowed to really discuss their actions ahead of time. It feels as though the game would have been a bit stronger should the game avoided the blind "who is which team" set up that Facade Games chose to implement. Fun and with beautiful artwork and a gorgeous case (designed to look like a book), but could use some good house rules to overcome the poorly implemented "secrecy" aspect.
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Great little game for tabletop
by Al G (4 out of 5 stars)
February 26, 2019

I have been looking for some tabletop games that were for larger groups and I can across the Dark Cities games. I got all three but I will only review Tortuga here.

The packaging is really great but the book gimmick means that game items are a bit size limited. That in fact is one of my two minor criticisms. The game mat seems fairly cramped for larger groups.

The game itself if very engaging and fun. It is also somewhat unintentionally humorous. The pistol card was one of our favorite targets. How in the world could a pistol allow someone on one ship to maroon someone on the other ship sitting WAY across Tortuga. Anyway it's just a game mechanic. Still the actual gameplay is really fun. I think having the Dutch player really adds to the fun.

I would say that this game plays best with 5 or more players and I prefer odd numbers to even so there can be a Dutch player mucking things up. That's my other minor criticism. The game scales up from 5 to 9, but not well below 5. Keep that in mind when considering this game for your tabletop gaming.
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One of my favorite games for a group on the go
by The Yeknod (5 out of 5 stars)
February 5, 2018

One of my favorite games for a group on the go. Easy to travel and supports a surprisingly large number of players. If you like board games and want something without too many pieces, this is an easy choice.
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More fun with four or more players.
by James (5 out of 5 stars)
September 10, 2019

This game is more fun with a minimum of four players. More players turn it into a bluffing game where you don't know who's your enemy and who is an ally. I'm usually terrible at bluffing games because what you do say matters but this game is more about what you don't say. I was british in my first game but deliberately played like I was french to earn the opposing team's trust. My idea was to keep the british ahead just enough to win. The friench got too far ahead so it was obvious the British were going to lose. A french player was directed by a card to switch their loyalty card with another player of their choice. Since they were sure I was french, they switched with me which made me win the game alongside the french.

I love the idea of the rubber mat instead of a cardboard playing board. Dispite the game going up to nine players, it doesn't take up a lot of room so it's a good travel game. I think we played with eight players my first game. The small size of the board does make it harder for everyone to reach the board in larger groups but it makes the game a good travel game. It would be fitting to play it on a boat.
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Added to our 'Favorite Games' shelf...
by Tim and Erin (5 out of 5 stars)
March 13, 2019

We love this game! As with most new games, especially the good ones, it takes a few full games to really get a handle on it. It's very fun! Everyone we've introduced to it, loves it! We usually devote about 3 hours and play 2 full games. I highly recommend it.
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Great game, fast shipping!
by Anthony (5 out of 5 stars)
June 18, 2019

I ordered this as a last minute father's day gift and it came the next day... We love this game! I don't know that I get the point of trying to keep your loyalty "anonymous" but every time we've played we've laughed a ton and had a great time--the variety of cards makes for some interesting turns every time!
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Fun game
by JRozzy (5 out of 5 stars)
January 16, 2019

This was a family gift that was a blast to play. The game rules seem long, but make sense as you run through the game. The mechanics are unique and make the game different every time you play.
(This will NOT be a one time game that gets shelfed and forgotten!)

My 9 year old played it fine with some coaching, but younger might have more fun on a team with an adult.
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Not really a social deduction game
by Jordan Snyder (4 out of 5 stars)
November 13, 2018

This game is definitely fun and supports a surprising amount of people - but our group wasn't a fan of the "secret loyalty" factor of the game. It is very obvious who is on what team very quickly - so we found it to be a strange mechanic.
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Freaking awesome game!
by Jeff (5 out of 5 stars)
March 5, 2018

Seriously awesome game! Loads of fun and easy to learn. Good mix of strategy and beautiful packaging/art. Seriously one of the best games I've played.
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Super Fun
by Meeshellsky (5 out of 5 stars)
August 6, 2018

As with any game, there was a learning the curve the first time we played, but this is a super fun game, especially if you have a group over 5 people.

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